All-in-One Tap Amusement Arcade Debit Card Reader - China Suppliers Factory ESP32-S3 Terminal with NFC & QR Functionality
Technical Highlights
| Power Supply | 12V, 5V (Type-C), POE Option |
| Display | 4.0 inch (480×480) |
| Touch | PCAP |
| Control Board | ESP32-S3 |
| Interface | RS485, Wi-Fi, Bluetooth |
| Contactless Card | NFC, RFID ISO14443 TYPE A/B |
| QR Scan Engine | CMOS 1280×800 |
| QR Code Type | Micro QR, PDF417, QR Code, DataMatrix, Code128, EAN-13 |
| RGB Light Effect | Programmable LED Lighting |
| Speaker Option | Dual Speaker Systems |
| Amusement Function | Support pulse signals of Coin and Ticket Devices |
| ESP-IDF | ESP32_Display_Panel, ESP32_IO_Expander, LVGL |
Frequently Asked Questions
What power supply options are supported by this device?
The device supports three power supply methods: 12V DC, 5V via Type-C, and optional POE (Power over Ethernet), offering flexible installation options for various environments.
What types of contactless cards are compatible with this terminal?
The terminal supports both NFC and RFID ISO14443 TYPE A/B contactless card standards, making it compatible with a wide range of access cards, payment cards, and smart tokens commonly used in amusement and ticketing systems.
Which QR code formats can the built-in scan engine read?
The CMOS 1280×800 scan engine supports multiple barcode and QR code formats including Micro QR, PDF417, QR Code, DataMatrix, Code128, and EAN-13, ensuring broad compatibility with ticketing, membership, and payment applications.
What wireless communication interfaces does the device support?
The device is equipped with Wi-Fi and Bluetooth wireless interfaces, as well as a wired RS485 interface, allowing it to integrate seamlessly into both networked and local communication systems.
Is the device compatible with coin-operated and ticket amusement machines?
Yes. The amusement function supports pulse signals for both Coin and Ticket Devices, making it ideal for integration with arcade machines, vending equipment, and other coin- or ticket-based amusement systems.
What development framework and UI library does the device use?
The device is built on the ESP-IDF framework and leverages ESP32_Display_Panel, ESP32_IO_Expander, and LVGL libraries, providing a robust and flexible foundation for custom UI development and hardware integration.

















