All-in-One Tap Amusement Arcade Debit Card Reader from Trusted China Suppliers & Factory - ESP32-S3 Terminal with Touchscreen
Technical Highlights
Power supply |
12V, 5V (Type-C), POE (Option) |
Display |
4.0 inch (480×480) |
Touch |
PCAP |
Control Board |
ESP32-S3 |
Interface |
RS485, Wi-Fi, Bluetooth |
Contactless card |
NFC, RFID ISO14443 TYPE A/B |
QR Scan Engine |
CMOS 1280×800 |
QR Code Type |
Micro QR, PDF417, QR Code, DataMatrix, Code128, EAN-13 |
RGB light effect |
Programmable LED Lighting |
Speaker (option) |
Dual Speaker Systems |
Amusement Function |
Support pulse signals of Coin and Ticket Devices |
ESP-IDF |
ESP32_Display_Panel, ESP32_IO_Expander, LVGL |
Frequently Asked Questions
Q1
What power supply options are supported by this device?
The device supports three power supply methods: 12V DC, 5V via Type-C connector, and optional POE (Power over Ethernet), providing flexible installation options for various environments.
Q2
What types of contactless cards are compatible with this device?
The device supports NFC and RFID ISO14443 TYPE A/B contactless cards, making it compatible with a wide range of access cards, transit cards, and mobile NFC payment solutions.
Q3
Which QR code formats can the built-in scan engine read?
The CMOS 1280×800 QR scan engine supports multiple barcode and QR code formats including Micro QR, PDF417, QR Code, DataMatrix, Code128, and EAN-13, ensuring broad compatibility with ticketing and payment systems.
Q4
What wireless communication interfaces does this device support?
The device features RS485 wired communication along with Wi-Fi and Bluetooth wireless connectivity, all powered by the ESP32-S3 control board, enabling versatile integration into both wired and wireless network environments.
Q5
Is this device suitable for amusement and vending machine applications?
Yes. The device includes a dedicated Amusement Function that supports pulse signals for both Coin and Ticket Devices, making it an ideal payment and access terminal for amusement parks, arcades, and vending machine systems.
Q6
What development framework and UI libraries are used for the ESP32-S3 platform?
The device is developed using the ESP-IDF framework and integrates ESP32_Display_Panel, ESP32_IO_Expander, and LVGL (Light and Versatile Graphics Library), providing a robust foundation for custom UI development and hardware expansion.

















